#9 Ogami Developer Update
Greetings Endorians!
We’re happy to bring you the 9th Ogami Developer Update! We have some new stuff to show to you and are coming closer to our Pre-Alpha.
Table of Contents
New And More Mobile-Friendly Pre-Alpha Map
Bruut In Action!
Pre-Alpha Registrations!
New And More Mobile-Friendly Pre-Alpha Map
We decided to completely re-design the Pre-Alpha map to reduce the number of objects and make it „lighter“ in general to achieve a stable 60 FPS rate on most mobile devices. Also, given that the Pre-Alpha map is a 1v1 to 3v3 map, two jungles and the overall map size of the old layout were too heavy. Therefore, we reduced the size of the jungle and removed the bottom jungle to make it more suitable for a 1v1 to 3v3 game mode.
Here are some screenshots of the new layout! Keep in mind that this is still early footage and is constantly being updated.
The new map features:
2 Jungle camps on each side of the map
1 Boss camp in the top-mid of the jungle
2 Towers for each team
Bruut In Action!
We are also happy to show you the Bruut from our last Dev-Update in action! Here it is running around and attacking some Ogami minions.
Demo Registrations!
The Demo of Ogami Conquest will launch in December this year. We are working hard to add as many features as possible until then. Registrations for the Demo will open soon! Ogami Mage holders will have a guaranteed spot to playtest the Demo.
More information and how to register will be published in two weeks from now. Stay tuned!
That’s it for today’s Ogami Developer Update. See you at the next one!
On behalf of the team,
Yevme — Yunus Emre Ünal